![]() ![]() Once the premiere “aggro” class, cards like Patches the Pirate and “Spirit Claws” allowed Warrior and Shaman to “go face” - ignore the opponent’s board and simply attack them directly - earlier and more efficiently than Hunter, and the class lacked powerful late game tools to make up for it (especially after Blizzard nerfed the infamous “Call of the Wild” card). Hunter was arguably in the weakest position of any class by the end of the Mean Streets of Gadgetzan meta. “Evolving Spores” also adds flexibility as the only way to apply the new Adapt mechanic to your entire board no matter what kind of minions you have. ![]() “Mark of the Wild,” Savage Roar, and the more recent “Mark of the Lotus” will buff up all of the minions you generate, working especially well with Violet Teacher. “Living Mana” is a new and interesting way to generate tokens, leaving your opponent the interesting decision of denying you minions or mana. “Eggnapper” is showing up frequently in new deck lists thanks to its aggressive stat line and a deathrattle that leaves behind two 1/1 raptors. Un’Goro has brought token druid back, however, and it now rivals “Pirate Warrior” in its aggression (in fact, if often includes the typical pirate package for cheap aggro minions, and the value of “Patches” summoning himself). Removing Charge from the treants created by Force of Nature killed that plan, however, forcing Druid decks to find new ways to win. This often went hand-in-hand with cards like “Violet Teacher” to flood the board with as many “token” minions (generated by a card effect rather than played as a card) as possible, maximizing the value of Savage Roar. ![]() “Force of Nature” plus “Savage Roar” was once the most feared/hated combo in Hearthstone, allowing Druids to deal a whopping 14 damage for 9 mana and two cards, even from an empty board. We’ve selected one new (or newly-revived) deck type for each class that we’ve enjoyed playing around with so far, in the hopes of inspiring your own deck-building experiments. Although many in the community are voicing legitimate concerns about the growing economic barrier to being competitive, the game’s design feels quite healthy in a vacuum, with every class exploring a variety of apparently viable new deck archetypes. Journey to Un’Goro, Hearthstone ’s latest expansion, has definitely achieved that shake-up. In a few weeks, the strongest contenders will emerge and the meta will reform, but until then, this period of wild experimentation is peak enjoyment for many Hearthstone players. If the designers did their job right, the infusion of new cards and mechanics should force players to throw their codified, communal understanding about what makes the best decks - the metagame, or “meta” - out the window. ![]() Warrior also has no decks that are strong enough to win in the current metagame, with Enrage Warrior barely being above the 50%-win rate in Bronze-Gold ranks, hopefully, Warrior gets enough improvements to be relevant in 2023! Till then, use these top 5 best decks to get to Legend in Hearthstone.Blizzard The time directly following a new expansion’s release are always the most exciting time to play a collectible card game like Hearthstone. The priest no longer has great tools to pull off Bless combos and with Prince Renathal nerfed the control deck lacks enough health to win against aggressive decks. The most problematic cards of the set have been weakened and with no amazing decks to take their place, the metagame has a lot of variety, however, some classes now feel greatly weaker than the rest. Thief Rogue, an extremely difficult deck that can be played at high ranks that wins by using and copying cards from other classes.Ĭurrently, the metagame of Hearthstone is in a stable state.Blood Death Knight is a strong control deck that can win by slowly out-resourcing the opponent.Ramp Druid, is still powerful despite the recent nerfs.Spell Demon Hunter, which utilizes the same combos as Quest Demon Hunter but without the quest, and instead uses the Souleaters Scythe to make the deck full of spells only.Imp Warlock, and its slightly less aggressive counterpart Curse Imp Warlock.Some other great decks that have seen a great amount of play include: ![]()
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